History of the Video Game Consoles

History of the Video Game Consoles

History of the video game consoles.

 The console or game is now in his fourth decade and is already more than 30 years old. Video game console is in the hooligans described as: that part of the computer that the user enables the computer to communicate, such as the keyboard and the screen in PCs. Xenophobia as the common sense is a game without a keyboard that is meant to be a television video games in the living room to play. Benefits of consoles respects to the current powerful PCs include the ability to play from the bank and the lack of another patch that is required to post errors.

Another advantage is that a console is cheaper than a computer is relatively longer and is more topical.

The first video game was Tennis for Two in 1958 and was invented in a labaratorium by William A. Higinbotham that the game was allowed to be on the open days of the nuclear power plant where the computer was.

On many websites and are often called praised as the founder of videogame entertainment.
Now there are two opinions on who the inventor of the video game and the definition of a video game is.

Interestingly, the speech of Ralph Baer, completely objective, of course not.

First were the entertainment halls all the mechanical games and pinball machines to be found. The video game was unique because it is a game in conjunction with a computer and a video screen.

Mechanical games were already using a computer and a screen was unique and was later with the ever newer technologies for infinite possibilities.

It will be 1972 before Pong appears in the eighties will appear massive videogames.

After Tennis for two came SpaceWar from 1962. This game was only reserved for insiders that that lesson had on university.

It took 1972 to Pong as the first major success came with the general public. Now could everyone play a the game PONG and it took another year for the first console on the market which allowed a home game to play.

Nolan Bushnell played Spacewar at university, the first arcade which flopped in 1971. In 1972 directed Atari and Nolan Bushnell in 1972, the first Pong cabinet in game halls. It was a great success.

It is the first Arcade videogame.

Because of its simplicity and competitive spirit a good concept.

The road was open for Atari, which despite its great financial success always in trouble came.

The first home console It all began in 1972 with the Magnavox Odessey.

The first home console that probably almost no one had, and where not much available. The graphics were so bad that there are 2 inlay sheets were provided so that you could paste on your television and it had color graphics in games like tennis. The device did not score.

The sequel, the Pong machine was a success and Atari 1975 had plans to make a home version. Although Atari sells well, many other manufacturers’ copies and the absence of patents, etc. Atari will miss a lot of money. A proof that game manufacturers themselves are the biggest thieves.

Atari 2600 paved the way for the consoles and home entertainment was the lock in early eighties. Even for a very select audience lasted not long before Nintendo was the dominant name and a long time will remain in the console world.

The commodore 64 is one of the best selling computers of the eighties, around 20 million. It was used as a game console. The use of cassette tapes and 5 1 / 4 disks, it’s one of the computers which by far was the most copied. 8-bit computer

In 1985, he was there, the Nintendo console, also known as the machines that the world was acquainted with Mario.

In 1989 there were 2 handhelds on the market, the successful Game Boy and Atari Lynx larger model that already had a color screen.

The 16-bit Sega MegaDrive did well that year and Sega continued for the first time on the card as a console maker and also focus more attention on the 8-bit machines from Nintendo and his childhood character by focuss more on the action games such as Mortal Kombat giving and the (older) youth to win.

The Sega MegaDrive was very advanced and it was too early to an online game and a TV channel to download demos. Sega was almost bankrupt.

Commodore hit again with the real successor to Amiga 500 and Atari launched the Atari ST lesser.

In 1990, the 16-bit Super Nintendo or the SNES and had continued the success story for Nintendo for even better games.

It was that Sony did a grip to power in 1995 on the great potential which Nintendo had left behind.

It became a hit the PSX. (32-bit) It said many young people and it was partly due to the lower set of CD burners also possible games cloning. Not that popularity is only there, but it is undoubtedly very much in line with or slightly or not at the youth popular. (think of the C64)
The Playstation was a long time a huge success.

The games were serious and mature in nature than the Nintendo 64 in 1997 only came out in the Netherlands. The cartridges were or sustainable, but its size is very limited, so little dramatic intro with sound, while the playstation one high gear after another delivered. Nintendo was 64 bit and 32 bit graphics based play, but was seen half. In addition, titles such as the Playstation and that while on the Nintendo 64 titles were only children (read: more child-like)

Sega came back again with his Sega Dreamcast and although the device is in America more than 1,000,000 copies sold flopped in the Netherlands by the bad timing. Moreover, the attention to the current 3 (next-gen) consoles.

Sega was showing games and that is perhaps no bad idea.

The Playstation launched its successor, the Playstation 2 in 2000.

Nintendo Gamecube came with in 2002.

The x-box seems almost a logical story, Microsoft started its first operating system, when the browser war with Netscape, Direct X graphics capability. Then the media files real media versus real audio and quicktime and profile is now also upgraded to the console with the X-box in 2002.

It is striking that all three next-gen consoles all three very popular. Apart from the fanboys (* only their own value system and other systems default reject), there are many games fanatics that multiple systems in their possession. Each console has its own advantages and disadvantages and the purchase says more about the person than about the system.

The current game console

Today, the console still widespread than before. Even in record stores and department stores you stumbling on these devices. Currently there are 3 different consoles as unique. These consoles are easily half the next-gen consoles, which only indicates that the current consoles are currently topical and so well known and easily available.

A small overview.

The X-box
Practically a computer hard drive, DVD player and easy to modify, product from Microsoft. Best graphics and specific games like Halo

The Playstation II

The successor to PSX 1, DVD player, many games, continuing psx1 but better graphics, but less than x-box.

Specific games GTA3, GTA Vice City.

Nintendo with the Gamecube

Smallest console Nintendo sound, no DVD, no modification.

But Nintendo is not only more games aimed at children.

Graphics are like X-box, but the specific Nintendo games are not high in terms of graphics.

The specific games. Since buying it for him.

Mario Sunshine and Zelda, no explanation necessary.

Not included is the handheld Game Boy Advance.

32 Bits handheld, games very sharp small screen.

Known titles and remakes of old classics.

Durable, beautiful and portable device.

No Next-gen or a console, but the best handheld

Remarkable detail is that the console gamer remains meegroeit. Twenties and thirties with a game are no longer the exception. Another striking detail is that even if the PC game is used. Advantage was the first time via the local network to play against each other, then through the modem and then directly via the Internet. One option that now both the PS2 and the X-box is supported.

1972
Pong (arcade cabinet)
Magnavox Odyssey 
 

Arcade Pong (1972)

1974
Atari Home Pong
Pong Imitation
 
Atari Home Pong (1976)
1977
Atari 2600

 
Atari 2600 (1977)

1978
Philips G7000
(also known as the Magnavox Odyssey 2)

1979
Intellivision Atari 800 Computer

1980
Nintendo Game & Watch series

1982
Vectrex
Emerson Arcadia
Atari 5200
Colecovision

1983
Commodore 64

 
Commodore 64 (1983)

1984
Micro Soft eXtended

1985
Nintendo Entertainment System (NES) Atari 7800

 

Nintendo Entertainment System (1985)

Atari ST (1985)

1989
Nintendo Game Boy
Atari Lynx
Sega MegaDrive
NEC Turbo Grafx

 
Nintendo Gameboy (1989)

1990
Supervision
Sega Game Gear
SNK Neo Geo in 1991
CD-i Super Nintendo Entertainment System (SNES)

Sega Game Gear (1990)

 

Super Nintendo Entertainment System (1991)

1993
3DO Sega CD
Atari Jaguar
 
Sega CD (1993)
1994
Sega 32x

1995
Sega Saturn
Sony Playstation (PSX)

 

Sony Playstation (1995)

1996
Nintendo 64

 

De Nintendo 64 (1996)

1998
Nintendo Game Boy Color

1999
Nintendo 64 Dynamic Drive (extension N64)
Sega Dreamcast
SNK NeoGeo Pocket Color

 

Sega Dreamcast (1999)

2000
Sony PSone Sony Playstation2

 

Sony Playstation 2 (2000)

2001
Nintendo Game Boy Advance

 

Nintendo Gameboy Advance (2001)

2002
Microsoft Xbox
Nintendo Gamecube

 

Microsoft X-box (2002)

 

Nintendo Gamecube (2002)

2003
Nintendo Game Boy Advance SP
(just a different look, a new system)

Gameboy Advance SP (2003)

2004
Nintendo Game Boy DS (Dual Screen)

 
Gameboy Nintendo DS (2004)

2005
Light Game Boy Advance (gbasysteem with different appearance)
Sony PSP
Xbox 360


Gameboy Advance Light (2005)

Sony PSP (2005)

Xbox 360 (2005)
2006
Playstation 3

 

Playstation 3 (2006)

2008

Nintendo Wii

Nintendo Wii (2008)

2009

Nintendo DSi

It is clear that it does not stand still, and again between
Sony and Microsoft, another console war
go out.

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